
It's not french, it's a made up word, don't look at me like
#Blop blop blop code#
That's what the players are, and the code is in Would still disallow the gamer to properly play the game). Handle a crash, rather than propagating / circumventing silently an error that Has been handled, even memory allocation failures, so that the game wouldn'tĬrash (some, including me, would say that it's easier for a developper to Kudos to you guys, it's a LOT of work,Īnd even if the quality is, uh, debatable, the game actually works flawlesslyĪnd you undeniably got the work done. I would rather have a separate lexicon for the fellas that can't That I'd rather not translate as they'd break the stupidity that made Blip'nīlop famous. Translating comments as I skim through it, there are some really funny gems The quantity of global variables declaredĪnd handled all over the places is truly unmanageable.Īs a french, I can work my way through the code, and although I'll be The codeĬontains a FUCKTON of global variables, to the point where I'm in awe that Optimizations done back in the days shouldn't be relevant anymore. Both in terms of C++ features, andįeatures (mainly trying not to lock the game in 640x480, adding a few shadersĪs the code is kinda old, there's a lot of revamping to do, and a lot of Duo - Defeat all monsters with 2 characters maximum and in less than 20 turns.I am mainly trying to modernize the code.Fainthearted - Never finish your turn on a cell adjacent to an enemy.Duel - When a character attacks an opponent, no other character must attack that opponent for the duration of the combat.Completing one of these challenges in the Royal Rainbow Blop Lair will unlock the achievement, as the fight contains all of the royal blops. Note: To unlock these achievements, you must complete the corresponding challenge against each of the 4 royal blops. It also serves as the entrance to the Royal Rainbow Blop Lair. There's no specific reward from Blop Fields except the chance to find Royal Coco Blop, Royal Indigo Blop, Royal Morello Cherry Blop, Royal Pippin Blop, Blopshroom, Greedoblop and Trunkiblop. 8 characters: + Trunkiblop, level 60 (total level: 480).7 characters: + Blopshroom, level 60 (total level: 420).6 characters: + Trunkiblop, level 60 (total level: 360).5 characters: + Blopshroom, level 60 (total level: 300).Pippin, Indigo, Cherry or Coco Blop, level 60 (total level: 540).Royal Pippin, Royal Indigo, Royal Cherry or Royal Coco Blop, level 60.

The only difference between the mobs is the color of the Royal and the normal Blop (for instance in the Cherry room the normal Blop is a Morello Cherry Blop while in Pippin it's a Pippin Blop).

6 characters: + Pippin Blop, level 56 (total level: 336).5 characters: + Morello Cherry Blop, level 56 (total level: 280).8 characters: + Morello Cherry Blop, level 54 (total level: 432).7 characters: + Indigo Blop, level 54 (total level: 378).

